Home / Mars Escape

Date: 2019-04-20
Categories: ue4

Introduction

A 1950 seated wave based shooter prototype developed within 2 weeks in Unreal Engine 4. The game plays with the 1950 stereotypes of sci fi comics and uses certain cultural elements such as the fear for an invasion. This creates an original atmosphere which supports the gameplay.

The game is implemented via Blueprints which allowed the rapid development of this proof of concept.

Data

Team

  • 2 Programmers

  • 3 Artists

  • 4 Designers

Time

  • 2 Weeks

Roles

  • Producer

Tech

  • Unreal Engine 4

  • Blueprints

Tasks

  • Scrum Master

  • Team Managment

Features

  • Wave based

  • First Person Shooter

  • 1950 inspired Art