A Prototype of a visual scripting language based on the findings of my [master thesis](publication/master_thesis/). The main goal for this visual scripting implementation specification is it to provide a prototype for a visual scripting language that can embedded without much effort into an application.
At [OurMachinery](http://www.ourmachinery.com) I have been working on The Machinery a new lightweight modular Game Engine. My role was Tools Engineer and QA Engineer [more information](/project/themachinery/)
Kari is a single player, adventure game in which you are stuck on the island of the Nordic gods. [more information](/project/kari/)
Skye is an open world exploration flight game. Utilizing the new Data-Oriented Technology Stack (DOTS). Set in the Scottish Hebrides. [more information](/project/seaplane/)
A multiplayer crossplatfrom c++ determinstic linear card game engine developed in 16 weeks. Targeted for Playstation 4 and Windows 10 [more information](/project/tbsg/)
Besides being a student I am giving lectures and workshops at university about serveral programming related topics: Memory Management, C# for Design an art and organizing the C++ learning community. How to programmer think? [more information](/project/tutoring/)